## 0.4f * engineer added * enemies can have skills * show enemy items on hover * extra hard packs can spawn * more game options in main-menu ## 0.4e * vsync can...
## 0.4b+a * companion bug fixes * started on options in main menu * bridges start up * UI overhaul * "goodie"-lockers in base rooms (after repair) * companions...
## 0.3d * A lot of balancing: e.g. less explosives, more bullets drop * Keep hero style on restart (not on reset) * Item compare on ALT key hold * Plating as up...
## 0.3c * in-removal ai settled before ai continues in turnbased * headshot only checked if crit active * throwable skills added (skill grenade) * grappler enem...
## 0.3b * fixed shift-aim * ai will fire on explosives if hero to close * ai will not fire through civs or explosives * weapon range for melee ai fixed so diago...