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fraction

Turnbased roguelike RPG with random content · By basementbuilt

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Recent updates

0.4f
## 0.4f * engineer added * enemies can have skills * show enemy items on hover * extra hard packs can spawn * more game options in main-menu ## 0.4e * vsync can...
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0.4d
## 0.4d * desert tileset added ## 0.4c (never released) * fixed indestructible walls * fixed dummy-targets never ending turnbased...
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0.4b
## 0.4b+a * companion bug fixes * started on options in main menu * bridges start up * UI overhaul * "goodie"-lockers in base rooms (after repair) * companions...
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0.3e
## 0.3e * fixed equipment 0.01 range+spread bug * fixed upgrade bugs (reapplied on equipment removal) * dont unequipp when moving items * added attack of opport...
1 file
0.3d
## 0.3d * A lot of balancing: e.g. less explosives, more bullets drop * Keep hero style on restart (not on reset) * Item compare on ALT key hold * Plating as up...
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0.3c
## 0.3c * in-removal ai settled before ai continues in turnbased * headshot only checked if crit active * throwable skills added (skill grenade) * grappler enem...
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0.3b
## 0.3b * fixed shift-aim * ai will fire on explosives if hero to close * ai will not fire through civs or explosives * weapon range for melee ai fixed so diago...
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0.3a
## 0.3a * framerate optimization * chainsword added * decapitation added * tweaked overall graphics and fog * fortress map added * drivable tank added (fortress...
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